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VR交互装置《Shooting game》 Original

VR(Virtual Reality)InstallationInteraction Technology
鱼果文化科技 2019-05-09 12221
Immersive
interactive
作品通过两层沉浸式影像,筑建了一面看不见的“墙”,这面“墙”很大程度上代指了蒙蔽人们真实认知的信息壁垒。通过VR技术的方式,体验者在“里视界”体验的是一场普通的射击靶训练,但“外视界”却是一场冰冷的杀戮。摘下所有的虚拟信号,感官在一息之间从火热的游戏到冰冷的现实。让观众在交互的过程中深刻体验到壁垒的存在,从而思考真实和虚拟之间的边界。 Two layers of immersive images build up an invisible “wall”, to a large extent, referring to the information barrier that hinders people from understanding the reality. Via VR technologies, experimenters are having ordinary shooting trainings “inside the scene”, however audiences are witnessing merciless killings “outside the scene”. Removing all VR devices, experimenters are shocked by the abrupt change from fiery games to chilling real world. Audiences would feel the tangible barrier themselves during interactions, and driven to think over the boundary between illusion and reality.

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