Panrent-child
Somatosensory
Game
Title: Giggle’s Adventure Sensory Integration Training Game Design
This project is designed based on the sensory integration training needs of children with Down Syndrome. It integrates motion-sensing technology into sensory integration training and uses games to enhance children's training enthusiasm and improve their self-awareness. The principle of "user-centered design" is incorporated into the game design, providing a comprehensive design approach for the toy design and interface design suitable for children with Down Syndrome, emphasizing user experience. The integration of offline game props with an online app gameplay provides an immersive and highly adaptable training game experience, encouraging children with Down Syndrome to express themselves independently. This broadens the application of game experiences in products/services designed for special children's education. This case calls for attention to the Down Syndrome community, addressing serious training needs in daily life through game design thinking, and facilitating early intervention training for children with Down Syndrome.
Comments
Please Log in or Register to comment