Stanza
Intro: Stanza's digital artworks are experienced as fused mashed-up data cities and real-time performative city experiences, all re-presented online as systems of control and systems that demonstrate how these systems control. Underpinning his artworks is a whole series of potential problems about observation, invisible agency, and the ethics of the control space. Furthermore, the artwork demonstrates how we are complicit and thus entangled in the surveyed and monitored technological layers that the artworks are communicating and fit seamlessly into what he calls panoptic aesthetics. His artworks often use environmental data, traffic data, and networked information, and using these real-time data, serves as a reminder of our ever-changing identity in the digital age. His most recent work connects data streams from ‘Smart Cities’ speculating on ideas for merging various types of data using methods of artificial intelligence AI and ML learning to create new artistic scenarios. The thrust of these artworks aims to show what happens when the public is allowed to make their own mixes and visualisations with the data, reclaiming ownership and representing data in new and different ways. Some of his most well known digital art projects include: - The Nemesis Machine: Manifestation (2023). AI machine learning systems artwork accessing thousands of real time data feeds. Living Landscapes (2021). Hyrbrid social data maps and electronic art constructions. Velocity (2019). A custom made software to track participants in the city demonstrating entangled citizen participation. https://stanza.co.uk/