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My sea 演示视频 Original

GameInteraction Game
Deep sea wadi 2019-04-28 346
Immersive
《My sea》这部作品,灵感来自于大量灾难题材的电影,作品策划分成两部分,插画绘制和游戏UI设计。   作品的创作背景被设定为未来末世背景。2077年,地球环境恶化,海洋生态恶化,温室效应使得海平面加速上升,污染过的海水加速侵蚀人类身存的陆地,被迫人类开始搬离地球,寻找新的居所。2110年,人类重返地球。地球此时仍被海水浸没着,人类重新目睹了修建的地标性建筑被海水淹没,在科学家的带领下,开始清理海洋里堆积的垃圾,重新恢复海洋美丽、洁净的环境。从而呼吁人们保护海洋。 团队成员:蒋淑婷、宣兴磊、赵泉 My Sea, inspired by a large number of disaster films, is divided into two parts, illustration drawing and game UI design. The creation background of the work is set as the future eschatological background. In 2077, the earth's environment deteriorated, the marine ecosystem deteriorated, the greenhouse effect accelerated the rise of sea level, the polluted sea water accelerated the erosion of human land, forced human beings to start moving away from the earth and looking for new habitats. In 2110, mankind returned to Earth. At this time, the earth is still submerged by sea water, and human beings have witnessed the construction of landmarks submerged by sea water. Under the leadership of scientists, they began to clean up the rubbish accumulated in the ocean and restore the beautiful and clean environment of the ocean. It calls on people to protect the ocean. Team members: ShutingJiang , Xinglei Xuanand QuanZhao

Software(s): Unity3D

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