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曾侯乙编钟|Zengbell Original

VR(Virtual Reality)Interaction
s199585 2018-07-20 5742
今年正是曾侯乙编钟出土四十周年,所以做了一个这样的互动装置,为了使用户直观的感受到编钟的大小,所以采用投影的方式,相对体形庞大的编钟,交互投影的方式可以使编钟这项文化技艺,更好的传播。因为编钟的演奏本身是多人完成的,所以也同时加入了多人模式。对于普通人来说,编钟的演奏是相当困难的所以加入了练习模式。在练习模式下一首乐曲,被拆分成音符,对应到每个编钟上停留的小鸟,以提示人们敲击编钟的顺序,辅助演奏乐曲。为了增加娱乐性,当敲击编钟时,所对应的小鸟会被震动吓飞。当编钟演奏时,整体的画面呈现出历史、音乐、生机的三重碰撞。

This year is the fortieth anniversary of Zeng Houyi's bells, so I made such an interactive device. In order to make the user intuitively feel the size of the chime, the projection method is adopted, and the relatively large chimney and interactive projection can make the way of interactive projection. The cultural skills of the chime are better spread. Because the performance of the chime is done by many people, it also joins the multiplayer mode. For ordinary people, the performance of the chime is quite difficult, so I joined the practice mode. In the practice mode, the next song is split into notes, corresponding to the birds that stay on each chime, to remind people to strike the chimes in order to assist in playing the music. In order to increase the entertainment, when the chime is struck, the corresponding bird will be shocked and shaken. When the chime is played, the overall picture presents a triple collision of history, music, and vitality

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