Light
Immersive
3D
Digital Art
In the form of an interactive narrative game, the work concretized the process of retrieving self-memory as a space adventure. The player needs to visit each memory space, read the fragmented memories remaining in the space, and travel between the various Spaces under the guidance of the prompt text, and finally rebuild the complete memory.
We construct the order and content of each space based on the narrative logic in the derived text, and use gamification design techniques to design interactive forms related to narrative content for each space, so that players can experience the spatial narrative of the work in alternating interaction and browsing, so as to explore the narrative possibility of combining virtual space with gamification design.
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