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QUANTUM Original

Interactive AudiovisualInstallationInteraction ArtTechnologyExhibition
Rejane Cantoni 2020-07-16 1809

Creators

Particle System
digital art
Immersive
QUANTUM is an immersive and interactive installation, a sort of quantum simulator designed to make visitors experience the feeling of penetrating a fluid, sub-atomic universe, of multiple times and horizons. In the first installation, the presence of visitors triggers changes on the system’s state, on the projection screens and on the sound dimension. As you enter the installation, the system outlines your shadow and this one, unlike the one you usually have, behaves accordingly to quantum mechanics. Architecture QUANTUM is composed of an optical device, computers, customized software, infrared cameras and audio system. The device is architectonic in scale. Eight wood modules aligned and connected to each other, form an ellipsoidal tubular structure measuring 4,15 meters wide, 2,27 meters tall and 15,24 meters long. Inside the tube, the ceiling, floor and one side of the walls are mirrored, while the other wall works as a projection screen, showing computer-generated images. The mirrors reflect the computer images and the users interaction. Interaction Rules Inside the tube, cameras capture images from the visitors. The system interprets that image and turns it into a silhouette. Each silhouette is then treated as a single microscopic particle. Each particle possesses the probability of being in a given time and a given space. The system is constantly evolving and is capable of simultaneously simulating a range of silhouettes in the present, past and future. For instance, it can simulate a silhouette derived directly from interactions of a first visitor, V1, or it can simulate V1 and V2, just as it can simulate V1+V2. And many more silhouettes, with many degrees of freedom on time and space. Imagine an array of silhouettes moving. Imagine they all have the possibility of being in multiple states and times. The same happens with the sound. Inside the tube, microphones capture the ambient sound and that information is transformed into sound units that possess the ability to be in one or more places at the same time. And that’s not all. Two or more particles (visual silhouettes and/or sound units) can become entangled. In QUANTUM, entangled particles and silhouettes act like synchronized dancers with unpredictable, yet coordinated, movements.

Software(s): pythonC++

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