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上周末,“新生创想:Z世代的新媒体诗”开幕啦!毕业于上海纽约大学IMA(交互媒体艺术)和纽约大学ITP(交互通讯项目)的95-00后艺术家,将10件代表作嵌入了NOXX与BROWNIE Project的画廊空间。此外,现场导览报名现已开放,NOXX 和 BROWNIE Project的工作人员将为大家进行深度展览导览,带领你体验现场的VR、AR装置与互动作品,展期持续到7月4日,想深入了解交互艺术和纽约大学艺术专业的大家,快来现场邂逅学姐吧~!

 

下拉到文末添加NOXX小助手或点击链接即可报名。


 

 

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新生创想:Z世代的新媒体诗
NEO-IMAGINARIA: 
A Collection of 
Gen-Z New Media Poetics


策展人:Stavros Didakis
Curator: Stavros Didakis

展期:2021年6月11日 - 7月4日
Duration: June 11 - July 4, 2021

地址:上海市莫干山路50号6号楼105室
Address: 50 Moganshan Rd, Rm 105, Bldg 6, Shanghai

开幕时间:6月11日 | 5-8 PM
Opening: June 11  | 5-8 PM


“NEO-IMAGINARIA”由纽约大学互动媒体艺术系教授Stavros Didakis策展,BCA奖学金计划赞助,为BROWNIE Project & NOXX 旗下科技艺术创想与实践项目 “奇异吸引子”计划的第二篇。

“NEO-IMAGINARIA” is curated by Stavros Didakis, Associate Professor of Interactive Media Arts at NYU Shanghai, sponsored by BCA Global Young Diital Art Scholarship Program, presented as chapter 2 of Strange Attractor Project, BROWNIE Project & NOXX’s long-term exhibition and education initiative of art-technology-incorporated creativity and practice.





人的大脑之所以具有无限的创想力,源于一种可与现存的或实或虚的万物交流,从而形成想法、图像、叙事、寓言甚至新奇联系的能力。想象不遵循现实规则;与我们在物质世界中的经历迥然不同,它存在于自身看似无穷无尽的多维空间中。科学证据表明,当我们在真实空间中看到一个物体时,视觉信息从枕叶“流”至顶叶;而在想象的头脑中形成图像时,信息则反向从顶叶“流”至枕叶。尽管想象与现实在形式和功能上都存在巨大差异,它们的确经常相互影响,尤其是当行动和意图同时发生的时候。当艺术家创造富有想象力的艺术品,将其具化并且分享给更多人时,有可能全然倾覆人们认知现实(或者如何感知和体验现实)的固有方式;在某种意义上,对意识的重塑能力也是艺术家这一角色的特有属性。



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孙楚凝 Chuning Sun
ORGANELLE, 2021

互动装置 Installation
PVC充气球、电机、3D打印、Arduino、硅胶管、尼龙、投影
PVC inflatable ball, Geared-motor, 3D Printing, Arduino, Silicon tubes, Nylon, Projector




参与这次展览的艺术家们属于Z世代,他们的平均年龄为22岁。这一代人被认为是迄今为止受教育程度最高的一代,对周围环境有着高度的敏感性。他们作为新数字时代的原住民,深谙如何定义和栖息于虚拟数字空间。通过巧妙地运用多种形式、图像、技术,以及解构后再诠释的符号、结构和媒介,他们所呈现的艺术作品体现出了一种将丰富的想象引入生活的强大能力。这些装置将目光投向多样的社会问题,后人类主义,人类和机器的同理心,对城市空间的重新诠释,集体记忆,以及在虚拟和沉浸式世界中的阐述及思考。展览邀请观众共同欣赏这篇新媒体组诗,从其紧密相连的内容、意义和功能中重新定义我们当下的所思,所想,所感。

Stavros Didakis



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Sue Roh

SUSAN, 2021


互动网页 Interactive website





An imaginative mind is defined by its ability to form ideas, images, narratives, allegories, or novel associations with already existing physical and mental objects. Imagination does not follow the rules of reality; it exists within its own seemingly-unlimited multi-dimensional space that is largely dissimilar from what we experience in our material world. Scientific evidence proves that visual information “streams” contrariwise from the occipital to the parietal lobe when we see an object in the real space, versus when an image formulates inside the imaginative mind. Still, even though imagination and reality are dissimilar in form and function, they do affect each other quite often, especially when action and intentionality take place. The conscious understanding of what reality is (or how it should be perceived and experienced) can radically shift when imaginative artefacts are materialized and shared, which, in a sense, is a quality that belongs to the role of the artist.



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王佩瑶 Winny Wang
 镜像中的失逝 Mirroring Loss: One Year in One Minute, 2021

互动装置 Interactive Installation

Kinect、显示屏、声音、土壤

Kinect, Monitor, Sound, Soil



With an average age of 22, the artists participating in this exhibition all belong to Generation Z. This demographic cohort is considered to be the best-educated generation yet, highly environmentally-aware, and as neo-digital natives, they are well-versed in defining and inhabiting digital and virtual spaces. Their presented artworks demonstrate a strong capacity in bringing to life imaginaria that consist of manipulated forms, images, technologies, accompanied with deconstructed and reappropriated symbols, structures, and media. The installation assemblages comment on societal issues, posthumanism, human and machine empathy, reappropriation of urban space, collective memory, as well as expositions within virtual and immersive worlds. The exhibition invites visitors to view these new media poetics that aim to redefine our experience by entangling content, meaning, and function.


Text by Stavros Didakis



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毕言然 Yan`ran Bi
门口:上海里弄声音漫步 At the Door: A Shanghai Lilong Soundwalk, 2021

音频、网站、照片、视频 

Audio, website, photos, video

5节,32`03``

5 sections, 32`03``





关于策展人
About the Curator

Stavros Didakis教授是一位国际艺术家、研究人员及学者。他致力于创建交互、系统和装置,并通过结合计算媒体、物联网以及声音、视觉和互动艺术等学科的实践,对可能的技术未来的先入之见和推测提出挑战。他目前的研究关注建筑的扩容与居民的个性化需求,探索作为人类环境扩展的序列借口与技术框架。Stavros教授曾获创意科技领域的科研基金与奖项,他的交互艺术作品在国际展览和双年展上展出,发表过众多专著、学术期刊论文和会议论文。

Stavros Didakis is an international artist, researcher, and academic. He works in creating interactions, systems and installations, and challenging preconceptions and speculations on possible technological futures with practices that merge the disciplines of computational media, Internet of Things, as well as sonic, visual, and interactive art. His current research focuses on the development on architectural augmentations and inhabitant personalization, exploring sensorial interfaces and technological frameworks as extensions of human environments. Stavros has won grants and awards in creative technologies, has exhibited his interactive works on international exhibitions and biennale, and has made numerous publications in conferences, journals, and books.


关于上海纽约大学 IMA / 纽约大学ITP
About NYU Shanghai IMA / NYU ITP

交互媒体艺术专业(IMA) 和交互通讯项目(ITP)鼓励学生探索新兴技术、媒体和传播形式带来的表达可能性,积极探索创建可以连通大众、促进参与、传递信息、讲述故事、增强经验、改善社会的交互系统。这可能涉及创建数字媒体、软件开发、电子设备生产、实物制造、物理和虚拟空间构建等,或对前沿科技进行大胆探索。该专业的课程设置、社群氛围和学习环境,有助于学生深入理解概念,掌握实用技能,为日常生活和周遭世界出现的各种设计难题,寻找以人为本的创意解决方案,探索个人研究兴趣。

Interactive Media Arts (IMA) / Interactive Telecommunications Program (ITP) encourages students to explore the expressive possibilities of emerging media. Our students are challenged to combine practice and theory, connecting technical skills with historical knowledge, cultural understanding, and conceptual thinking. Our project-based curriculum, inclusive community, and active learning environment encourage students to explore their personal interests while engaging critically and creatively with new technologies.


关于BCA
About BCA

BCA(BlockCreateArt)是集加密艺术创作、交易、投资收藏和加密文化教育输出为一体的全品类加密艺术NFT平台,致力于打造一个人人都能参与的加密艺术生态圈。BCA加密艺术生态圈的构建是以MetaOpus(NFT发行平台)为中心点,BCA Studio(加密文化IP工作室)、BCA Gallery(加密艺术策展)、BCA Display(前沿终端展示)等业务版块辐射全局。BCA作为深耕NFT艺术领域的行业标杆,汇集一众跨界知名人士,以艺术助力区块链行业,共同构建加密艺术的未来。

BCA (BlockCreateArt) is the world’s first decentralized art-tech platform that integrates the creation, trading, collection, and culture &education outputs of crypto art. BCA aims to create a crypto ecosystem in which everyone is empowered to participate. The crypto ecosystem that BCA intends to build includes the primary business segment, MetaOpus (Asia’s leading art decentralized NFT trading platform), coupled with other business subsidiaries: BCA Studio (crypto art studio) and BCA Gallery (digital curation), BCA Display (screen display) etc. As an industry benchmark in the field of NFT, BCA brings together cross-industry expertise to maximize the potential of blockchain technology in the art world and collectively reimagine the future of crypto art. 


展览现场
Exhibition View

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孔小燕 Xiaoyan Kong
 合·离,Parting And Togetherness, Memory And Loss, 2021

综合媒材装置 Multi-media Installation

声音、影像、项圈、纸质证件、编织袋、座椅布套

Sound, Video, Collar, Paper-made Certificate, Woven Bag, Seat Cover



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王怡然 Marcel Wang
“”, 2021

步进电视、纸、木头

Stepper Motor, Paper, Wood


装置 Installation



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王天义 Tinrey Wang
空洞遗迹 The Other Relics,2021



虚拟现实空间 Virtual Reality Experience



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张韵语Yunyu Zhang
山海经——重逢,'Shan Hai Jing'Monsters: Relearn & Recreate,2021
iPad Pro、纸
iPad pro、Paper



app交互装置 App-based Installation

 




开幕回顾
Exhibition Opening


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奇异吸引子计划
Strange Attactor Project

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“奇异吸引子”是一个关于科技艺术创想与实践的长期展览及教育计划。它关心和关注对科技保有好奇与审慎,被裹挟又尝试破局的艺术家与艺术教育工作者们,以展览、个体案例研究与轻出版的方式,定期呈现他们的创作与研究,并与全球高校携手进行教育讲座与论坛。我们将“奇异吸引子计划”的思考延展至对下一代青年科技艺术创想者与践行者的培养中,鼓励更多青年以技术、美学和情感为媒介,去观照自身和世界,创造关乎人类未来的众多可能。

'Strange Attractor' is a long-term exhibition and education project regarding creativity and practice incorporating art and technology. We conduct light-weighted curatorial projects, paying attention to artists who are cautious and curious about technologies, who are embedded within the digital landscape but also attempting to make breakthroughs. We employ formats of solo-exhibitions, case studies and publications to present their creative work, as well as collaborate with world-leading universities on educational panels and forums on a regular basis. We extend our reflection on 'Strange Attractor' to the cultivation of the next generation of creators and practitioners, to courage the young to leverage technology, aesthetics, and emotion, to observe themselves and the world around, and to bring off multiple possibilities of the future of mankind. 

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